Updated on 2026/02/19

写真a

 
TASAKI Jotaro
 
Organization
Graduate School of Informatics Informatics Graduate student (second half course)
Title
Graduate student (second half course)
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Education

  • 関西大学大学院   総合情報学研究科知識情報学専攻

    2023.4 - 2025.3

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  • Kansai University   Faculty of Informatics   Department of Informatics

    2019.4 - 2023.3

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  • 金沢大学人間社会学域学校教育学類附属高等学校

    - 2019.3

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  • 関西大学大学院   総合情報学研究科総合情報学専攻

    2025.4

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Papers

  • The role of language comprehension in viewing video game live-streams: The effect of subtitles and AI voice on engagement and parasocial relationships Reviewed

    Jotaro Tasaki, Hendrik Engelbrecht, Ryosuke Yamanishi

    International Journal of Human-Computer Studies   (To Appear)   2026.3

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    Authorship:Lead author, Corresponding author   Language:English   Publishing type:Research paper (scientific journal)  

    DOI: 10.1016/j.ijhcs.2026.103753

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  • Everyday Conversation Is Not an Exam with Right Answers: a vision of CALL in the LLM era

    Yurika Kitahata, Ryosuke Yamanishi, Jotaro Tasaki

    Proc. International Conference on Technology and Application of Artificial Intelligence 2025   2025.12

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    Publishing type:Research paper (international conference proceedings)  

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  • Cross-modal Impression Evaluation: text and sound

    Naoki Fujimoto, Jotaro Tasaki, Ryosuke Yamanishi

    Proc. International Conference on Technology and Application of Artificial Intelligence 2025   2025.12

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    Publishing type:Research paper (international conference proceedings)  

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  • A Study on the Application of Speech Processing for Evaluating Engagement in Game-Streaming

    Jotaro Tasaki, Hendrik Engelbrecht, Ryosuke Yamanishi

    2025

Presentations

  • A Network of Voice Actors in Anime Based on Casting History

    Junnosuke Makino, Naoki Fujimoto, Jotaro Tasaki, Ryosuke Yamanishi

    29th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems  2025.9 

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    Event date: 2025.9

    Language:English   Presentation type:Oral presentation (general)  

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  • The Role of Language Comprehension in Viewing Video Game Live-Streams: Removing the language barrier in entertainment Invited

    Jotaro Tasaki

    AI in Education: From Theory to Practice  2026.1 

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  • 「ずっと俺のターン」は嫌っ!旅行計画を楽しむためのコミュニケーションゲーム Hang Out King

    床田 将一朗, 田崎 丈太郎, 山西 良典, 辻野 雄大

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  • 異言語e-sports観戦における機械翻訳の有効活用のための観戦コメントへの情報補完

    田崎 丈太郎, 山西 良典, 辻野 雄大

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  • アナログゲームのデジタル化に伴うプレイヤ行動の基礎分析

    川島 励仁, 田崎 丈太郎, 山西 良典

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Awards

  • 一般セッション優秀賞

    2024.9   情報処理学会ECシンポジウム2024   「ずっと俺のターン」は嫌っ!旅行計画を楽しむためのコミュニケーションゲーム Hang Out King

    床田将一朗, 田崎丈太郎, 山西良典, 辻野雄大

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  • 対話発表賞

    2024.9   情報処理学会ECシンポジウム2024   「ずっと俺のターン」は嫌っ!旅行計画を楽しむためのコミュニケーションゲーム Hang Out King

    床田将一朗, 田崎丈太郎, 山西良典, 辻野雄大

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